Category: Post-Production


The Mobile Editor

Times are tough. Jobs are scarce. You probably know someone that hasn’t worked at all this year. For those of us lucky enough to still have jobs, there’s a good chance we’re working at reduced pay or being forced into furloughs.

And so I stumbled across this article on freelance editing. If I may summarize, your three goals as a freelance editor are:

  • Be a good editor
  • Be mobile
  • Get rehired

The article has some great tips (my favorite might be the “Hard Drive of Tricks”) that every serious freelance editor should take to heart.

Like me.

For the past year I’ve had three part-time jobs while working on my own creative endeavors including writing, directing small projects and posting my first feature.

In the past few months, I lost one of those jobs. Another job is forcing me into furloughs. A third is squeezing my hours and constantly paying me late. Add a recent tragedy that has hoisted additional financial responsibilities onto my shoulders and it’s time to put on the “freelance post-centric ninja” hat and start knocking on doors, offering my services.

I have my own editing rig and access to a second.

Tony-Edit-Rigs.jpg

I can cut your project on Final Cut Pro, do some color correction and title design in After Effects, cut and mix your audio in Pro Tools or SoundTrack Pro. I can also write, direct, shoot & record audio. I’m a one-man band and here’s the proof:

I’m ready to tackle your documentary or web series. Bring it!

Bits of Chicago

A couple of years ago, I traveled to Chicago to see a few friends. Here’s the proof.

Factoids: I shot about an hour of HDV footage on a Sony A1U, converted it to ProRes, edited it down in Final Cut Pro and timed it in After Effects with Colorista.

It’s Not Easy Keying Green

Tips on how to properly key green from an expert.

BTW, I don’t use the software mentioned so I don’t endorse it.

Practice Make Green Screen Perfection

To further expound upon the making of my Amazon spec commercial, there was one green screen shot. I approached it with a firm hand and an empty mind. That is to say I’ve never pulled a green screen before.

Now, I have shot them in the pat. One of my earliest jobs was capturing some green screen material for the band Train (I can never listen to that song ever again) for when they appeared on The Tonight Show with Leno. My collaborators were both guys I went to school with. One now directs webisodes for Disney. The other directed MONSTER HOUSE.

Regardless, I jumped into my green screen head first. First I set a pretty specific garbage matte and then I used After Effects and Keylight to pull the green. It worked pretty well except some of the green elements in front of the screen weren’t the exact same color of green (the shooter in me knew better but the producer in me knew we didn’t have time to fix this). These elements didn’t pull like I’d hoped. There were two paths here. One, add another instance of Keylight to try and pull the second type of green or two, adjust the garbage matte so it’s more of a roto. I tried option one and everything went nuts so I hit “undo” and went with option two. Very tedious but it got the job done.

If only I had a way to practice pulling green, garbage matting and rotoscoping but I don’t shoot much of that kind of material. Wait, you can. A few days after I wrapped I found this site. They have tons of green screen examples with all the elements necessary for a fully realized comp. If you’ve ever wanted to try your hand at this or if you have a comp in your future or if you just want to know the kind of Hell I went through, download any of these and see what it’s like.

Amazon Spec: Debrief

So while I wait for August 24th to roll around (that’s when Amazon announces the 5 finalist for the audience award and the jury prize winner), here is my promised debrief. Warning, it is very tech heavy.

First, my 30-second spec combined live action and stop-motion animation. I’ve done one other film like this (check out CONVERSING). For that short, I shot both the live action and stop-motion animation with a Panasonic DVX100; I used iStopMotion to record the stop-motion animation to my laptop. The digital video was shot 30p and the animation 15 fps. I used a Sennheiser ME66 and ProTools 6.4 to record the voice talent. I edited the film with Final Cut Pro and mixed in ProTools. I was going to use the same setup for this project but I really wanted a higher resolution final so I thought I’d put the final cut through Instant HD and viola, I’m done.

Just one problem: the test I put through Instant HD didn’t look as good as I hoped. I don’t blame the plugin, I just didn’t know how to punch up the optimum settings for export. Plus I was haunted by this post.

I also had access to both a Sony A1U HDV camcorder and a Nikon D100 plus I was looking for a good excuse to learn After Effects so why not take the plunge with this project? Who doesn’t love a challenge, right?

So, first I recorded my four actors (big thanks to Curtiss, Dan, Karina & Michael for lending their talent) using the above mentioned setup. I quickly cut and mixed the dialog so I could sync it up to my “proof of concept” cut. I then shot the live action (an extra thanks to Dan) as 59.94 HDV with the Sony “fake” Cineframe 30 mode turned on. After shooting I immediatly transcoded all the footage to ProRes for the rest of post. All of that went according to plan. The animation, not so much.

I thought about shooting RAW files with the D100 but I’d heard from my photographer friends that it’s a whole other beast so I chose large RGB TIFF files (3000 x 2000) instead. Unfortunately, the camera came with one 512MB CompactFlash (CF) card. That card coulldn’t hold more than 17 shots so if I had any animation longer than 1s4f (1 second, 4 frames), I’d have to download the card, wipe it clean and pray I hadn’t bumped the camera in the process. Um, no thanks. I looked in the manual and it said the camera could handle the “promised” 1GB card but nothing bigger. Guess what? Today it’s hard to find a CF card smaller than 4GB. Thank the lord the 4GB card worked. Unfortuantely, that was just the start of my troubles.

After shooting my first stop-motion shot I immediately ran head first into another problem. Although I put the camera in full manual, including the iris, the camera still adjusted the f-stop by 1/3 to 1/2 a stop according to the built in spot meter. That meant that the brightness of some frames in a single shot would be different than the others. I’d have to correct brightness frame by frame. Tedious? Yes. Doable? Yes. But that wasn’t the biggest pain in my neck.

No, it was the camera and the CF card that almost killed me. The camera could shoot 6 shots before it needed time to write the images from the internal memory buffer to the CF card. It could take 2-5 minutes to write one image to the CF. But the bigger problem was downloading from the camera into iPhoto. This took around 20 minutes per download and once took almost an hour. This forced my one-day shoot to take twice as long. Ugh.

Once in iPhoto, I renamed and exported the TIFF files to an external drive. It was then time for some After Effects magic. I was glad AFX allowed me to import a folder of still images as a contiguous video clip. Once in a timeline, I corrected the gamma to fix for the iris adjustment. Damn, that took a long time and boy did I grind my teeth. After that I created JPEG proxy files for the TIFF clips (a very good idea that saved me a ton of time). I then created another AFX project where I would lay in the animated clips end to end to get a sense of editing and pace. And, as I had 3000×2000 images but knew my final output would be a 1920×1080 HD Quicktime, I decided to create camera moves in post. Oh boy, the results looked so good I couldn’t have been happier.

Also, at this point, I could fix any image problems while still in the highest possible resolution; the Clone tool became one of my most trusted tools and Keylight is awesome for green-screen work. Once that was done, I took each shot and output it as a 1920×1080 ProRes Quciktime so that I could combine my live action and stop motion in a single AFX comp where I could color correct with Colorista which is a GPU based plugin; As you’d know from a previous post, the TIFF files were too big for this.

Once I laid out all the clips, it was time to apply Colorista. I took the Stu Maschwitz method and used Adjustment Layers instead of loading effects onto the master clip. This came in handy when I wanted to swap out clips (which happened more than a few times). Each clip had one color correction layer and all the live action clips had a secondary correction layer so I could bring my actor’s eyes up out of the darkness. Lastly, I applied a final “looks” layer over the whole project.

On the sound side, I tried Soundtrack Pro but grew frustrated so quickly I fell back to ProTools for the sound edit, design and mix. I did have to add a bit of music and I used GarageBand to create the cues and then exported them to ProTools.

Lastly, FYI, it took 14 minutes to render out a 30-second clip in After Effects but I’m incredibly happy with the results.

Here’s hoping you get to see the fruit of my labors as a finalist.

Watch The Titles

Recently, the Hammer Museum along with Flux and Forget The Film, Watch The Titles held a one night lecture/presentation by some of today’s most talented motion picture title designers. Those speaking included:

Danny Yount

Jamie Caliri

Karin Fong

Garson Yu

And without a doubt the most recognized name in title design since Saul Bass helped make Hitchcock that much more memorable, Kyle Cooper

Generally speaking, these guys and gal are much better at letting their work do the talking for them. I couldn’t believe one designer brought in a PowerPoint presentation called “What is Art” but easily it was Kyle’s “brain map” that stole the show. It was so intricate It’s almost impossible to describe but here I go: imagine a beautifully designed brainstorming session (you know, the kind you map out with bubbles and lines on a whiteboard) and then imagine that that every bit of text was a hyperlink that opened up another series of links. Yeah, the audience gasped when we realized just how deep we were going into Kyle’s mind. Guess that’s why he’s the unquestioned genius of his medium.

Timecode Mismatch

I’ve run into a post-production issue and I need to call upon the hive mind for help.

My film was shot on the HVX200 @ 1080/24pA (23.98) and the audio was recorded into a Sound Devices 702T as Wave Files (WAV). We jam synced both devices and also used a timecode (TC) slate. We then fed the audio out of the 702T and back into the HVX200 via the camera’s XLR inputs.

As the footage was transferred from the P2 cards and ingested into Final Cut Pro (FCP), we ended up with clips that had one video track and four audio tracks (a doubling of our stereo audio feed from the 702T, I believe).

clip-timeline

Now, I was always told that I’d need to take my FCP ingested clips, rip out the four tracks of audio, import the original stereo 702T WAV files, sync audio to picture, lock the new clip and repeat until done. Why do this? So I can use the “better” audio.

For anyone that has ever had to sync hours of footage, you know this sucks big time. But that’s why we jam sync the TC; it’s supposed to make this whole procedure less painful. Plus Sam from the Confidence Bay showed me an awesome way to use QuicKeys to cut tens (if not hundreds) of hours out of this process.

Perfect. I’m ready. I’m excited. I’m dying to sync all this footage so I can hand it over to my new kick ass editor.

Just one problem: the audio and image use two different TC counts.

The WAVs use a 24 (23.98) TC count (check out the TC in the top right window).

audio-fr23-hl

audio-fr24-hl

The HVX200 footage, well, that’s a complicated story. If I recall properly, 1080 24pA DVCproHD footage is recorded to the P2 cards as 29.97. Then, in FCP, you ingest using the advanced pulldown setting and TADA, you have 23.98 clips. Unfortunately, what I found is that the 23.98 footage still uses a 29.97 count. I kid you not. A 23.98 clip counts up to frame 29. The TC doesn’t convert to a 24 count.

image-fr29-hl

image-fr30-hl

And here’s the proof that 1) the clip is 23.98 and 2) that the sequence is set to cut 23.98 footage.

image-item-properties-hl

sequence-settings-2398-hl

Do you see my problem? I have one chunk of media that counts from 0-23 and another that counts from 0-29 and I’m supposed to use their respective TC to sync them together. “00:00:00:27″ in the footage is “00:00:01:03″ in the audio. Without resolving this discrepancy in counting, I can’t see a way to have FCP automatically sync the audio and image via TC.

How do I easily resolve this so I don’t spend the next month syncing my footage? Is there a way to resolve this discrepancy without 1) a massive re-ingesting of all the footage or 2) paying for some expensive hardware transcoding? Should I even bother with this now? Is the the audio routed from the 702T to the HVX200 via XLR that much worse than the original WAV files? Would it be simpler to just clone a drive for my editor now and deal with this problem after I’ve locked the cut? This violates the “5 minutes now saves you 5 hours (or days) later” rule I learned from my buddy Ken but maybe this is one where I just have to suck it up and sync the WAVs to the edited picture (that might take a month as well).

Thoughts? Questions? Solutions?

Field Dominance & Stills

I just wrapped a gig and had the strangest issue pop up. I’m gonna share in the hopes that someone out there might be able to shed some light.

The gig: I was hired to edit a Spanish language medical video. The project was shot on the HVX200,1080i, 29.97 fps. I was using the latest version of Final Cut Pro (FCP). As the edit progressed, I was also given some animations (HD QT), layered Photoshop images, TIFF drop-ins to replace corrupted frames and 4K JPG stills from a DSLR. The final delivery was a high-quality SD DVD for client approval and then a native (1080 DVCproHD) QT to be sent to the DVD replication house.

Everything worked wonderfully until I started doing some minor color correction with Colorista. At this point I learned that my new favorite plugin (which I like much more than FCP’s 3-Way Color Corrector) is GPU based and as I’m editing on a 2.33 GHz MacBook Pro with 3GB RAM, the plugin can’t handle 4K JPG stills.

Okay, a minor setback but I had a solution. I only had two sequences of stills, one to open the industrial and one to close it.  Solution: why don’t I export each sequence of stills as a native DVCproHD QT. I’ll then re-import these two QT clips into my project, apply Colorista, export and I’m golden.

Not quite. I first noticed a problem after I exported my final edit (the full industrial with the two 4K JPG stills sequences transcoded to DVCproHD) via Compressor for DVD Studio Pro (DVDSP). The “closing” QT stills clip wound up looking like this:

bad-pp

Here I should note that 1) the rest of the industrial looked perfect and 2) both 4K JPG still sequences were exported with the exact same settings:

sequence-settings.png

These settings matched the original DVCproHD sequence settings perfectly, but I only had issues with one of the QT stills clips, not both. Also, the problem only cropped up when exporting from FCP. The entire industrial looked great in FCP.

Time to trouble shoot.  First I thought it must be Colorista. I removed the plugin, exported the corruption-prone section of my final edit to QT but the resulting clip still had the same problem.  I went back to the original 4K JPG stills sequence and tried exporting another DVCproHD QT with the hope that it was a one-off issue.  Nope.  I tried different export settings but still had the exact same stumbling block.

Again, I went back to my original 4K JPG stills. As the problem looked like a field dominance issue, I tried exporting another DVCproHD QT movie with one exception–I set the field dominance to “none”:

sequence-settings-fdn.png

I then imported this closing QT stills clip with the field dominance set to “none” into my final edit project and something weird happened. The QT stills clip suddenly had its field dominance set to “upper” (which is what the HD video was set to):

item-properties-whl.png

Okay, I started to freak out but my inner empiricist convinced me to follow through with my experiment. I applied Colorista to this new QT stills clip and exported the entire final edit to a native DVCproHD QT. Bingo, it worked:

good-pp.png

I then sent the sequence to DVD SP via Compressor and that worked too.

Why? I have no idea. Do you?

Consult This: Music Rights

Dan Wilcox, KCRW DJ and Music Supervisor, held a small lecture about music rights for movies at Film Independent and it was… well, here’s what I learned.

  • For a low-budget film, the music supervisor’s salary could be anywhere from $4-10k but that is, like everything else, negotiable.
  • When licensing a pop song, there are two sets of rights to deal with. First, there are the master rights, sometimes called the sync license. This allows you to play the performance. Next, you have to acquire the publishing rights. This allows you to perform the song. Confused? Let’s use “All Along The Watchtower” as an example. Bob Dylan wrote the song so you need to secure the publishing rights from him. But let’s also say you want to use the Jimi Hendrix version so you need a sync license from his estate.
  • Sometimes you can acquire rights as a step deal where you pay a small fee for each step (festivals, theatrical, DVD, etc.). According to Dan, this is almost always a bad idea. You’ll end up paying more in the end and distributors will treat you as if you have the plague.
  • Expect to pay 30-50% more if you’re using the song over the opening or closing credits.
  • Two sites you should become acquainted with: BMI and ASCAP.
  • Some labels/publishers/ariststs have a “most favored nations” clause in their contract. This basically says that everyone gets paid the same. Try and talk folks out of this if you plan on using one super popular song. Imagine your film features 9 songs by unknowns. You agree to $5k for each song but there’s a “most favored nations” clause. Now, for your 10th song, you license a Rolling Stones track for $500k. Guess what? Suddenly you’re paying $500k per song for each of the 10 songs.
  • Try using something in the public domain.
  • Truth is, I knew most of this stuff from previous attempts to license pop songs. Those experiences were so painful I’ve had an aversion to licensing popular music since. But who knows, maybe with this next movie I might try it again. There’s this one song I feel I gotta have and, well, what the heart desires, right?

    On a final note, let me leave you with one of Dan’s sets.

    How Did They Do That

    Thanks to a friend on Twitter, I stumbled upon this:

    What’s sweetest about this spec spot is that they show you how they did it with Final Cut Pro and After Effects.

    I don’t know about you but I always find process fascinating.

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